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The DS Otaku
SO MUCH IN LOVE WITH THE NINTENDO DS IT'S PLAINLY ALARMING...
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Bitsweeper!
(c) 2007-2008 Heriberto Delgado. All rights reserved. Based on the popular Minesweeper
game found on various operating systems.
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Introduction
Bits are everywhere!
Bits, these dangerous things planted on bitfields all around the world, are a menace
for everyone, exploding and killing anyone who just happens to step on them. They
must be eradicated once and for all!
You are the Bitsweeper, explosives hunter extraordinaire. Your
mission, although simple, is very dangerous: locate and deactivate all the missing
bits on bitfields before they hurt anyone else.
Good luck on your mission!
New: Release 2!
- Built on r23 of devkitARM.
- Added DLDI support. This means the best scores table will now be recorded upon finishing
a level!
- Also, if no media card is present, an existing slot-2 card can be used to save best
scores. (This was present in release 1, but, because of a hideous bug in the code,
it didn't work as expected.)
- Improvements on random cell generation. This means boards are now truly random,
giving it a little more variety on play.
- Many, many bugs fixed! As of this release, there are no known bugs in the game.
- Slight visual improvements. If you've seen the first release, they will be immediately
apparent.
Gameplay
You will be presented with a clean, unchecked bitfield, where bits are planted.
You don't know their location; you must infer it through visual cues that appear
on the field.
The first step is always the most dangerous. You will never know if, right there,
on the first spot you check, there is a bit just waiting to explode! If it isn't,
your specialized tools will aid you in locating the bits by showing you, on each
uncovered spot, a number identifying the number of bits on all spots around you.
This is your only clue. You must use your brain to identify where all the bits are
located. Optionally, you can put a flag on each spot that you deduce there is a
bit, or mark with a ? (question sign) the places where you're not (yet) sure if
there's one.
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Nintendo DS: |
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Use [ START ] to start the game.
Use the pen to touch the screen:
- To navigate through the game screens;
- To choose a difficulty level on the menu screen;
- On each spot to uncover it;
- Holding the [ L ] or [ R ] key to put a flag on a uncovered spot;
- Do it again to put a question sign;
- Do it again to clean the spot.
Use [ A ]:
- To start the game;
- To navigate through the game screens.
Use [ B ]:
- To navigate back into previous screens;
- To exit the bitfield (something you, being the Bitsweeper, won't do ever, right?)
Use [ L ], [ R ]:
- To choose a difficulty level on the menu screen;
- To put a flag, a question sign, or clear a previously flagged spot on the bitfield.
Use the arrow keys [ Up ], [ Left ], [ Right ], [ Down ]:
- To move around the bitfield when it's too big for the two screens.
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Downloads
You can download Bitsweeper! free of charge, for your Nintendo DS, here:
Release 2:
NDS file: Bitsweeper.zip
The source code, and project files, for this game are also available under MIT-style
licensing terms.
Source code & projects: Bitsweeper.src.zip
Previous releases:
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| As of release 2, this game supports DLDI, so be sure to follow your card manufacturer's instructions to place & run this game in your console. |
IMPORTANT NOTICE:
This particular game is not an official,
licensed Nintendo game. It falls in the category of homebrew DS applications, built
with open-sourced development tools not
provided by Nintendo. The development kit in use (devkitPro, devkitARM r23, libnds 20071023) can be found here. There is also a discussion forum
for homebrew development with these tools here;
and IRC channels #dsdev, #gbadev, #wiidev, #gcdev on the
Blitzed network are available too.
This game, not being an official Nintendo game, requires special instructions to
install & run on your device. You can find general guidelines for this on the
previously mentioned sites. This
post might help you to do that. Also, this
site is a good place to buy some of the equipment you might require
to run this game.
Specialized video-game stores might already know about these procedures to run custom,
homebrew games and applications on your console(s). Consult with them to know about
the implications and possible risks
of every method.
Finally, you can find Nintendo's position on piracy, illegal devices or programs,
and many other legal aspects here:
http://www.nintendo.com/corp/legal.jsp
Be sure to read it thoroughly before applying any modifications or running custom/non-official
programs into your gaming console.
Contact us
Comments, suggestions, critics, all of them are welcome. If you have
any of those, please write us at heribertod@gmail.com.
Just one detail: we cannot provide instructions for installing and/or running the
game, since the methods are many and varied; we don't have any particular preference
for any particular method.
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All trademarks and copyrights are the property of their respective owners.
Everything else is copyright (c) 2008 Heriberto Delgado. All rights reserved.
No reproduction or reprinting of any materials or graphics herein without the express
written permission of the author.
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